#ifndef MAM_CONFIGURATION_H #define MAM_CONFIGURATION_H #include #include "MAM_Constants.h" #define MAM_STRAT_CLEAR_VALUE 0 #define MAM_STRATS_ADDED 1 #define MAM_STRATS_MODIFIED 2 #define MAM_MASK_PTHREAD 0x01 #define MAM_MASK_SPAWN_SINGLE 0x02 #define MAM_MASK_SPAWN_INTERCOMM 0x04 #define MAM_MASK_SPAWN_MULTIPLE 0x08 #define MAM_MASK_RED_WAIT_SOURCES 0x02 #define MAM_MASK_RED_WAIT_TARGETS 0x04 int MAM_Contains_strat(int key, unsigned int strategy, int *result); void MAM_Set_configuration(int spawn_method, int spawn_strategies, int spawn_dist, int red_method, int red_strategies); void MAM_Set_key_configuration(int key, int required, int *provided); int MAM_Set_target_number(unsigned int numC); void MAM_Use_valgrind(int flag); void MAM_Use_extrae(int flag); #endif