- 07 Oct, 2024 1 commit
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iker_martin authored
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- 01 Jul, 2024 1 commit
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iker_martin authored
Modified structure of Codes directory, now code is divided into SAM and MaM. Exec files must be updated to consider changes in configuration
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- 06 Jun, 2024 1 commit
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iker_martin authored
WIP 1/2. Adding option for spawn to allow wrappers for Valgrind and Extrae to use it by target processes
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- 04 Jun, 2024 4 commits
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Iker Martín Álvarez authored
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Iker Martín Álvarez authored
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iker_martin authored
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iker_martin authored
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- 09 Apr, 2024 1 commit
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iker_martin authored
Added new strategy MULTIPLE_SPAWN. Allows to create a different COMM_WORLD per node with the benefit of allowing zombies to finalize in more situations. Spawn now uses an array to spawn groups instead of only expecting to spawn one group. Minor bug fixes in ProcessDist.c
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- 15 Feb, 2024 1 commit
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iker_martin authored
Fixed major bug for Merge Shrink with Single strat. Both cannot be applied together. Is a different bug from the previous commit
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- 14 Feb, 2024 1 commit
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iker_martin authored
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- 13 Feb, 2024 1 commit
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iker_martin authored
Added names for setting data in MaM. Valgrind related bugfixes. Bugfix when sending size_t variables.
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- 06 Feb, 2024 1 commit
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iker_martin authored
Improved strat wait_targets so it only performs a single Ibarrier for all asynch redistribution. Added function to check config is valid before starting reconfiguration
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- 05 Feb, 2024 1 commit
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iker_martin authored
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- 29 Jan, 2024 1 commit
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iker_martin authored
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- 26 Jan, 2024 1 commit
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iker_martin authored
Added new header file (mam.h) for public usage. New file for internal configuration of methods. Reduced arguments in internal functions. WIP
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