- 07 Oct, 2024 2 commits
-
-
iker_martin authored
Spawn ports enhanced for complex strategies. Basic algorithm for multiple strat has beed refactored.
-
iker_martin authored
-
- 27 Aug, 2024 1 commit
-
-
iker_martin authored
-
- 14 Aug, 2024 1 commit
-
-
iker_martin authored
-
- 02 Jul, 2024 2 commits
-
-
iker_martin authored
-
iker_martin authored
-
- 01 Jul, 2024 3 commits
-
-
iker_martin authored
Modified structure of Codes directory, now code is divided into SAM and MaM. Exec files must be updated to consider changes in configuration
-
Iker Martín Álvarez authored
-
Iker Martín Álvarez authored
Malleability focus refactor of Proteo See merge request martini/malleability_benchmark!5
-
- 25 Jun, 2024 1 commit
-
-
iker_martin authored
-
- 06 Jun, 2024 6 commits
-
-
iker_martin authored
WIP 2/2. Added option for spawn to allow wrappers around targets processes to use Extrae o Valgrind. Is not fully automatic, as the code has to make a MaM call to allow it correctly.
-
iker_martin authored
WIP 1/2. Adding option for spawn to allow wrappers for Valgrind and Extrae to use it by target processes
-
iker_martin authored
Bugfix to compute cpus per node when using Slurm functions. In addition, Slurm functions will be checked before Slurm Env variables, as those do not change after a new allocation.
-
iker_martin authored
Memleak fixed for zombies before suspend/terminate. Makefile now automatically adds -g when using MAM_DEBUG. Found memleak in types, is necessary to decide how to tackle it properly.
-
iker_martin authored
-
iker_martin authored
-
- 04 Jun, 2024 11 commits
-
-
iker_martin authored
-
Iker Martín Álvarez authored
-
Iker Martín Álvarez authored
-
iker_martin authored
-
iker_martin authored
-
iker_martin authored
-
iker_martin authored
-
iker_martin authored
-
iker_martin authored
-
iker_martin authored
Added new recorded time for malleability. It records the time spent in user redistribution. In addition, bugfixes to ensure comm are correctly disconnected
-
iker_martin authored
-
- 23 Apr, 2024 1 commit
-
-
iker_martin authored
-
- 16 Apr, 2024 2 commits
-
-
iker_martin authored
-
iker_martin authored
-
- 10 Apr, 2024 1 commit
-
-
iker_martin authored
-
- 09 Apr, 2024 4 commits
-
-
iker_martin authored
-
iker_martin authored
Added new strategy MULTIPLE_SPAWN. Allows to create a different COMM_WORLD per node with the benefit of allowing zombies to finalize in more situations. Spawn now uses an array to spawn groups instead of only expecting to spawn one group. Minor bug fixes in ProcessDist.c
-
iker_martin authored
Improved zombies treatment so its possible to finalize without an abort if group is in only one node. Some enhacements could still be applied. MAM_Finalize returns whether an abort is required or not.
-
iker_martin authored
New function to check if a group of processes is using multiple nodes or only one. Needed for changes in Zombies in next commit.
-
- 02 Apr, 2024 3 commits
-
-
iker_martin authored
Added new MaM stage for starting the user redistribution stage. Fixes a bug when there is no asynch redistribution. Other minor changes.
-
iker_martin authored
-
iker_martin authored
-
- 16 Feb, 2024 1 commit
-
-
iker_martin authored
-
- 15 Feb, 2024 1 commit
-
-
iker_martin authored
Fixed major bug for Merge Shrink with Single strat. Both cannot be applied together. Is a different bug from the previous commit
-