- 07 Nov, 2024 1 commit
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iker_martin authored
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- 28 Oct, 2024 1 commit
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iker_martin authored
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- 16 Oct, 2024 1 commit
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iker_martin authored
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- 01 Jul, 2024 1 commit
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iker_martin authored
Modified structure of Codes directory, now code is divided into SAM and MaM. Exec files must be updated to consider changes in configuration
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- 04 Jun, 2024 3 commits
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Iker Martín Álvarez authored
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iker_martin authored
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iker_martin authored
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- 16 Apr, 2024 1 commit
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iker_martin authored
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- 09 Apr, 2024 1 commit
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iker_martin authored
Added new strategy MULTIPLE_SPAWN. Allows to create a different COMM_WORLD per node with the benefit of allowing zombies to finalize in more situations. Spawn now uses an array to spawn groups instead of only expecting to spawn one group. Minor bug fixes in ProcessDist.c
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- 13 Feb, 2024 1 commit
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iker_martin authored
Added names for setting data in MaM. Valgrind related bugfixes. Bugfix when sending size_t variables.
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- 06 Feb, 2024 1 commit
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iker_martin authored
SAM config now accepts strats as a list and the output modified for strats. Bugfixes(Single strat and Strtoken). Single strat requires to send amount of sources
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- 05 Feb, 2024 1 commit
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iker_martin authored
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- 29 Jan, 2024 1 commit
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iker_martin authored
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- 26 Jan, 2024 1 commit
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iker_martin authored
Added new header file (mam.h) for public usage. New file for internal configuration of methods. Reduced arguments in internal functions. WIP
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- 19 Jan, 2024 1 commit
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iker_martin authored
Added new option to set up configuration. Modified checkpoint to allow a user function so they can redistribute theiw own data. WIP.
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- 16 Jan, 2024 1 commit
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iker_martin authored
Added new features(Commit, allow semi-automatic datatypes). Deleted unneded codes and minor bug fixes.
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